/* CoralCube | Massively Multiplayer Online Role-Playing Game(MMORPG) Emulator.
|* 
|* Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|*               2008-2010 TrinityCore <http://www.trinitycore.org/>
|*               2008-2010 CoralCube <http://www.CoralCube.com/>
|*
|* This program is free software. You can redistribute it and/or modify it under the terms of 
|* the GNU General Public License as published by the Free Software Foundation, either 
|* version 2 of the License.
|*
|* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY, 
|* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 
|* See the GNU General Public License for more details.
|*
|* You should have received a copy of the GNU General Public License along with this program. 
|* If not, see <http://www.gnu.org/licenses/>.
|*/

/* ScriptData
SDName: Boss_Gatewatcher_Gyrokill
SD%Complete: 0
SDComment: Place Holder
SDCategory: Tempest Keep, The Mechanar
EndScriptData */

#include "ScriptPCH.h"

//not used
#define SAY_AGGRO                       -1554000
#define SAY_SAW_ATTACK1                 -1554001
#define SAY_SAW_ATTACK2                 -1554002
#define SAY_SLAY1                       -1554003
#define SAY_SLAY2                       -1554004
#define SAY_DEATH                       -1554005

#define SPELL_STREAM_OF_MACHINE_FLUID   35311
#define SPELL_SAW_BLADE                 35318
#define H_SPELL_SAW_BLADE               39192
#define SPELL_SHADOW_POWER              35322
#define H_SPELL_SHADOW_POWER            39193

